HI, I'M SEAN GORMAN
Lead Level Designer
I'm a London (UK) based, experienced video game developer with over 8+ years of professional in-house and remote work experience in the games industry; as a Level Designer and prior to that, an Environment Artist.
I am currently working as Lead Level Designer at VOID Interactive.
I have years of experience working at award winning AAA studio Rocksteady (London) as a Senior Level Designer, as well as VR studio nDreams as a Level Designer. However, I first started my career as an Environment Artist, including working at Bulkhead Int. (Derby, UK) as a Junior Environment Artist (see experience below).
This background gives me a advantageous and unique perspective on design, with my extensive understanding of both disciplines.
I also enjoy taking part in public speaking engagements, from podcasts, panels at events, livestreams online, interviews and university talks. I've presented at colleges and universities as well as events and conferences.
FACTS ABOUT ME:
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UK citizen, based in London.
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Graduated University with a first honors degree in Games Art BA (2018).
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BAFTA Crew Member (2021) & Into Games Champion (2021).
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"I've seen far too many movies; I watch films like others listen to music."
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I'm a dungeon master for a long term Dungeons & Dragons campaign.
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A Tournament Organiser for W40K: Kill Team (2021-2022) for LWG.
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My favourite games: The Last of Us, Titanfall 2, Witcher 3: Wild Hunt.
EXPERIENCE
Project(s):
Level Designer
Nov 2020 - April 2021
Project(s):
Environment Artist
Jun 2018 - Nov 2020
Project(s):
Battalion 1944™
The Turing Test™
Junior Environment Artist
Jan 2017 - Dec 2017
Project(s):
Undisclosed
Visualisation Artist Intern
Nov 2016 - Jan 2017
Real Time Artist Intern
May 2016 - Oct 2016
Project(s):
VR Architecture - The Madison
VR Architecture - Stow Hotel
VR Architecture - Horseferry Road
VR Experience - Scarlet Mueller